AI Insights · Timothy · July 2024
Top 5 Final Fantasy Games Performance on Unified Platform in Italy in Q2 2024
In Q2 2024, the top 5 Final Fantasy games in Italy showed varied performance metrics, with notable trends in downloads, revenue, and active users.
In Q2 2024, the performance of the top 5 Final Fantasy games in Italy displayed diverse trends across downloads, revenue, and weekly active users, according to data from Sensor Tower.
FINAL FANTASY VII EVER CRISIS experienced fluctuations in revenue, starting at approximately $2.1K in the first week of April and peaking at $2.8K in the last week of May. Downloads varied, with a high of 290 in late April and a low of 37 in early June. Weekly active users showed a generally stable trend, hovering around 2.5K to 2.8K throughout the quarter.
FINAL FANTASY BE:WOTV had a notable increase in revenue, starting at $1.5K in early April and reaching $1.2K by mid-June. Downloads remained minimal, with a peak of 14 in mid-May. Weekly active users were relatively consistent, ranging from 77 to 119 during the quarter.
Final Fantasy XV: A New Empire saw a revenue peak of $908 in the first week of April, followed by a decline to $225 in early June. Downloads were negligible, with only a single week showing 3 downloads in mid-June.
Final Fantasy XV: War for Eos displayed a stable revenue trend, starting at $410 in early April and maintaining around $276 by the end of June. Weekly active users ranged from 679 to 842, indicating consistent engagement throughout the quarter.
FINAL FANTASY BRAVE EXVIUS had a varied revenue trend, beginning at $727 in early April and dipping to $165 by the end of June. Downloads were sporadic, with a notable count of 33 in early April. Weekly active users ranged from 23 to 56, showing a slight decline over the quarter.
For more detailed insights and data, visit Sensor Tower.